
React Native
Reanimated 4 Stable Release — the Future of React Native Animations
Krzysztof Magiera•Great interactions don’t happen by accident. As the team behind Reanimated, Gesture Handler, and TypeGPU, we know what makes an app feel intentional.
The libraries and infrastructure behind modern React Native motion came out of our team, so you get implementation-level expertise rather than surface-level consulting.
The library behind most production React Native animations came out of Software Mansion.
The standard for native-driven gesture management in React Native is also our work.
We co-authored the new animation backend shipped in React Native 0.85 alongside Meta.
Our type-safe WebGPU toolkit helps bring advanced GPU work into React Native experiences.
We have spent more than a decade contributing to React Native core and the ecosystem around it.
We can debug what feels wrong, build complex animation systems from scratch, push into GPU rendering, or stay with your team as the product evolves.
You might know exactly what’s wrong, but you don’t have to. We find what’s causing dropped frames, gesture conflicts, or interactions that feel off and fix it directly in your codebase.
Whether you need a gesture-driven UI, a custom transition system, or something recreated from a design, we build and implement it end to end.
Using react-native-skia, react-native-wgpu, and TypeGPU, we can build interactions that are not possible with standard React Native primitives.
If you need someone to extend what’s already there, handle a Reanimated upgrade, or keep up with React Native releases, we can stay on and keep things moving.
The new Shared Animation Backend moves core animation update logic into React Native itself. It unlocks performance improvements in Reanimated that were not possible before and lets Animated animate layout props with native driver.
The animation model developers know from the web is now available natively on iOS and Android, with CSS-style keyframes, transitions, and timing functions running on the UI thread.
Our client had a clear goal: feature parity across iOS and Android without compromising the experience. We recreated Android blur effects, built transparent video playback running directly on the GPU, and added iOS Live Activities with Reanimated, Gesture Handler, and custom native modules.
One of 26 apps for 2026 by Apple
Rating on Google Play
Krzysztof Piaskowy’s App.js Conf 2025 talk shows how WebGPU combined with Three.js, Reanimated, and Worklets makes high-performance 3D rendering and on-device GPU computation possible in React Native.
Tell us what you’re working with, whether it’s an animation that doesn’t feel right, a gesture that conflicts with native behavior, or something you want built from scratch. We’ll figure out together what it would take during a short call.